Files
claude/lib/effort-pins.txt
T
bastien c859ae256f feat(effort): entry level on every skill next to its model pin (BDR-108)
- lib/effort-pins.txt (map) + lib/effort-pins.sh (idempotent re-apply)
  replace the hardcoded brainstorming/writing-plans loop; called after the
  last vendoring step of install-plugins.sh AND update-all.sh (the resync
  dropped the pins until the next make plugin)
- design stack high uniform (last loaded wins), superpowers, agent-skills,
  21st pack pinned from the map; skills-perso low, pdf-translate medium,
  site-motion high
- doctrine: design stack loads paired with the first Read; one level per
  stack (CLAUDE.global.md, lib/effort-shift.md)
- lib/effort-audit.py prints thinking coverage per scope (sub-agent records
  carry no thinking count on ~94 % of requests)
- census map-driven + fixture suite lib/tests/effort-pins.test.sh; docs
  README/USAGE/CHANGELOG; contract + TODO plan
2026-09-29 13:15:41 +02:00

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# lib/effort-pins.txt — entry effort level of the vendored skills
# (skills-external/<name>/SKILL.md). Upstream copies carry no `effort:` and
# every resync rewrites SKILL.md, so the pin lives here and
# lib/effort-pins.sh re-applies it after the last vendoring step of
# install-plugins.sh and update-all.sh. One line = `<skill> <level>`,
# level in low|medium|high|xhigh|max. The census
# lib/tests/effort-routing.test.sh checks every vendored file against this
# map. Rungs (BDR-107, BDR-108): low = fix a line, run a script · medium =
# day-to-day · high = refactor, resisting bug · xhigh = architecture, audit
# before validation · max = stuck.
#
# superpowers (obra/superpowers, plugins.lock.json "superpowers")
brainstorming xhigh
writing-plans xhigh
requesting-code-review xhigh
subagent-driven-development high
writing-skills high
test-driven-development medium
using-git-worktrees low
#
# agent-skills (addyosmani/agent-skills, plugins.lock.json "agent-skills")
deprecation-and-migration high
ci-cd-and-automation medium
observability-and-instrumentation medium
#
# design stack — ONE level for every member: these skills load stacked in a
# single UI build and the last loaded wins (lib/effort-shift.md), so two
# levels in the stack would make the effort depend on load order.
# skills/site-motion (repo-authored) pins the same level in its frontmatter.
frontend-design high
emil-design-eng high
design-motion-principles high
21st-ui-build high
scroll-world-storytelling high
build-threejs-scroll-worlds high
scroll-scrubbed-visual-sequence high
scroll-scrubbed-word-reveal high
scroll-progress-timeline high
#
# 21st pack (`21st skills install`): tooling low, generation high, critique xhigh
21st-cli-use low
21st-registry low
21st-design-sync low
21st-ai high
21st-ui-explore high
21st-ui-review xhigh