claude/skills-external/design-motion-principles/references/performance.md
Bastien Chanot 469c807c10 feat(skills): add design-motion-principles from kylezantos
Motion/animation design skill with 3-designer lens (Emil Kowalski,
Jakub Krehel, Jhey Tompkins). Two modes: Create and Audit.
Complements frontend-design (broad) with deep motion expertise.

Integration points:
- skills-external/design-motion-principles/ — skill files + references
- link.sh EXTERNAL_SKILLS — symlink to ~/.claude/skills/
- install-plugins.sh step 8c — presence check
- update-all.sh step 7.2 — sync from GitHub
- profiles: design, full, web, web-full — listed as external
- plugin-advisor — decision table, recommended sets, conditional rules
- design-gate — symlink check + non-blocking warning if missing

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-25 22:40:23 +02:00

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# Performance
---
## will-change Explained (Jakub)
A hint to the browser: "I'm about to animate these properties, please prepare."
```css
/* Good - specific properties that will animate */
.animated-button {
will-change: transform, opacity;
}
/* Bad - too broad, wastes resources */
* { will-change: auto; }
.element { will-change: all; }
```
**Properties that benefit from will-change**:
- transform
- opacity
- filter (blur, brightness)
- clip-path
- mask
**Why it matters**: Without the hint, the browser promotes elements to GPU layers only when animation starts, causing first-frame stutter. With `will-change`, it pre-promotes during idle time.
**When NOT to use**:
- On elements that won't animate
- On too many elements (each GPU layer uses memory)
- As a "fix" for janky animations (find the real cause)
---
## Gradient Animation Performance (Jakub)
**Cheap to animate (GPU-accelerated)**:
- background-position
- background-size
- opacity
**Expensive to animate**:
- Color stops
- Adding/removing gradient layers
- Switching gradient types
**Tip**: Animate a pseudo-element overlay or use CSS variables that transition indirectly.
---
## Animation Performance Budget
As a rough guide:
- **0-3 elements** with `will-change`: Fine
- **4-10 elements**: Careful, test on low-end devices
- **10+ elements**: Reconsider approach, use virtualization or stagger
---
## Properties to Avoid Animating
These trigger layout recalculation (expensive):
- `width`, `height`
- `top`, `left`, `right`, `bottom`
- `margin`, `padding`
- `font-size`
**Always prefer**:
- `transform: translate()` instead of `top`/`left`
- `transform: scale()` instead of `width`/`height`
- `opacity` for visibility changes
---
## Performance Checklist
- [ ] `will-change` used sparingly and specifically
- [ ] Animations use transform/opacity (not layout properties)
- [ ] Tested on low-end devices
- [ ] No continuous animations without purpose
- [ ] GPU layer count is reasonable (< 10 animated elements)