# PLAN — model-router wave 1-C: absolute tiers, availability fallback, derived phases (dispatch-ready) Contract: .claude/tasks/contracts/2026-10-09-model-router-tiers-1237.md Code: mods/model-router/hooks/register.ts (read in full) and register.test.ts. API truth: mods/model-router/.claude-plugin/types/claude-code/index.d.ts (TurnStepInput, TurnCompleteInput + TurnCompleteReason, SessionRateLimit, `classic.PostModelSwitch` → PostModelSwitchHookInput, `$.session.model`, `$.model.classify`, 'claude-code/testing'), .../claude-code-tools/index.d.ts. ## Why (user, 2026-10-09) 1. "Session model" phases assumed Fable. On a haiku session, `plan` at xhigh on haiku is wrong. Phases must name ABSOLUTE tiers. 2. When Fable has no credit left, routing must fall back (plan → opus xhigh). 3. The user never types `/route`: phases are derived (prompt wording, dispatch spans, skills) or declared by the model. 4. Reflection and planning always get the best available model. ## Engine facts (read in the declarations today) - `SessionRateLimit.kind` ∈ five_hour | seven_day | spend_limit: account windows, NOT per model → availability cannot be read from quotas. - A dead request: `turn.step` result `usage: null`, `stopReason: null`; `turn.complete` `reason: 'error'` (retries exhausted) or `'refusal'` (refused, no fallback model); `'aborted'` = the user interrupted. - `classic.PostModelSwitch` fires on every main-model change with `from_model`, `to_model`, `source` ∈ command|picker|sdk|auto|resume, `context_tokens`, `prompt_cache_warm`. - `turn.step` `e.model` = the id the engine resolved (session's or a fallback's); `$.session.model()` = the main loop's model as `/model` shows. - `$.model.classify(text, labels, { model? })` → label | undefined, rejects on failure; default = the engine's small fast model. ## Config (additions; everything else unchanged) ```ts type Route = { model?: string; effort?: Level } // model: TIER name, alias or full id type PromptRule = { pattern: string; phase: string; mode?: 'floor' | 'default' } type Config = { …existing… tiers: Record // tier → ordered alias preference fallback: string[] // alias order, best first; = rank cooldownMinutes: number // breaker hold mainUpgrade: boolean // main loop may switch UP to a phase's tier classifier: boolean // ask the small model when no rule matched } ``` DEFAULT_CONFIG changes: - `tiers`: best `['fable','opus','sonnet']`, big `['opus','fable','sonnet']`, work `['sonnet','opus']`, cheap `['haiku','sonnet']`. - `fallback`: `['fable','opus','sonnet','haiku']`. `cooldownMinutes: 15`. `mainUpgrade: true`. `classifier: false`. - phases: plan `{ model: 'best', effort: 'xhigh' }`, reflect `{ best, high }`, orchestrate `{ best, medium }`, escalate `{ best, max }`, judge `{ big, xhigh }`, implement `{ work, medium }`, write `{ work, medium }`, verify `{ work, xhigh }`, explore `{ work, medium }`, mechanical `{ cheap, low }`. (Keep the `model` field name: a tier name is a model NAME the resolver understands; no new `tier` field. AC3 greps `tier: '…'`?? NO: AC3 is written against `model: 'best'`-style entries? → see AC3 note below.) - prompt: `[{ pattern: '\\bultrathink\\b', phase: 'escalate', mode: 'floor' }, { pattern: '\\b(plan|planifie|planning|brainstorm|architecture|con[cç]ois|design)\\b', phase: 'plan', mode: 'default' }, { pattern: '\\b(pourquoi|why|explique|explain|analyse|analyze|comprendre|understand|review|audit)\\b', phase: 'reflect', mode: 'default' }]`. `mode` absent → 'default'. AC3 note for the executor: the contract's CHECK counts `tier: '(best|big|work|cheap)'` in DEFAULT_CONFIG and refuses `model: '` entries there. So the PHASE type gets an explicit `tier?: string` field: `type Route = { tier?: string; model?: string; effort?: Level }`; a route resolves `tier` first, then `model`. Default phases use `tier:`. `/route model=` keeps writing `model` (alias or id). The route tool keeps `phase`/`effort`/`clear` only. Validation: `tiers` values = non-empty arrays of `models` keys (bad entries dropped, logged); `fallback` = array of `models` keys, deduplicated, non-empty (else default); phase `tier` must be a `tiers` key; `cooldownMinutes` positive integer; `mode` ∈ floor|default. ## Resolution (ONE resolver, used by spawn, main plan and texts) ```ts function availableIn(st, aliases: string[]): string | undefined // first alias whose full id is not down (st.down.get(id) > now → down) function resolveModel(st, name: string): string // tier name → availableIn(tiers[name]) ?? first alias → id // alias → id (explicit: never skipped when down); full id → itself function resolveRoute(st, route: Route): string | undefined // route.tier ? resolveModel(st, route.tier) : route.model ? resolveModel(st, route.model) : undefined function rank(st, id: string): number // index in cfg.fallback of the alias whose id prefixes `id` (strip "[1m]"); unknown → fallback.length ``` `now` comes from `$.clock.now()` (read once per hook call that needs it). ## Breaker (`st.down: Map` full id → until ms; `st.lastMainModel: string`) - `turn.complete`: main (`e.agentId` undefined) with `reason` ∈ error|refusal → `markDown(st, st.lastMainModel)`; agent with that reason → `markDown(loop.model)` (Loop gains `model: string`, the model the engine reported at spawn, `started.model`). `aborted`/`answer` → nothing. - `classic.PostModelSwitch` with `e.source === 'auto'` → `markDown(e.from_model)`. - `markDown` logs ALWAYS (not only verbose): `model-router: unavailable until ; routing falls back`. `/route reload` and `session.end` clear the map. `show()` gets a `down: until , …` or `down: none` line. ## Main-loop model decision (`mainModel` rewritten) ``` wanted = resolveRoute(st, (userMain ?? turnMain ?? turnFloor)?.route) // per-axis as today cur = e.model if cur is down and wanted is undefined → wanted = nextAvailable(st, cur) // fallback chain after cur's alias if wanted undefined or sameRank(wanted, cur) → cur if rank(wanted) < rank(cur) (better) → cfg.mainUpgrade ? wanted : cur if rank(wanted) > rank(cur) (cheaper) → cfg.mainModelSwitch && windowOk ? wanted : cur if cur is down and wanted defined → wanted (always: nothing to lose) ``` `st.lastMainModel = plan.model` at every main step. `sameRank` compares aliases (so `claude-fable-5-1` vs `claude-fable-5-1[1m]` never flips). The log/status show `→ fallback` when the breaker chose the model. ## Spawn (`spawnRoute` / `registerSpawn`) `wanted = resolveRoute(st, route)`; explicit `e.model` still wins. Store `loop.model = started.model`. (Explicit alias given by the caller while down: left alone, explicit means explicit; note in the tool description.) ## Derived phases (no user action) D1. Dispatch push/pop: in the Agent `tool.call` hook, when `e.agentId` is undefined (main) and `st.turnMain?.source !== 'model'` written AFTER the dispatch… simpler rule: on a main Agent call, if `st.resumeMain` is unset, `st.resumeMain = st.turnMain ?? NONE` and `st.turnMain = { phase: 'orchestrate', route: phases.orchestrate, source: 'derived' }`. When an agent's `turn.complete` leaves `st.loops` empty AND `st.turnMain?.source === 'derived'` → `st.turnMain = st.resumeMain` (NONE → null), clear `resumeMain`. A `route` call or skill load in between replaces turnMain (source model/skill) so the pop is skipped and `resumeMain` cleared at the next main `turn.complete` (endMainTurn clears both). Source type gains `'derived'`. D2. Prompt default rules (`mode: 'default'`): write `turnMain = { phase, route, source: 'prompt' }` (NOT the floor) — overridable by routes and skills; floor rules unchanged. Mid-turn prompt with a default rule → only `pendingPrompt`-like handling for FLOOR rules stays; a default rule typed mid-turn is ignored (the running turn has its own routes). D3. Classifier: when `cfg.classifier` and no rule matched and the prompt is composer-origin and idle (no `turnId`): `label = await $.model.classify(e.text.slice(0, MAX_PROMPT_SCAN), [...phaseNames, 'other'])` in try/catch; a phase label → default route (source 'prompt'); anything else → nothing. Document the cost in the config comment. ## Texts `routedText`/`mainNote`/`show`: print the RESOLVED id and `(fallback)` when the breaker skipped a better alias; `(tier best → claude-fable-5-1)`. Spinner/status unchanged shape. ## Tests (register.test.ts; names must contain the contract's words) Reuse the boot helper; full typed inputs; bottom hooks (`agent.spawn`, `turn.complete`, `classic.PostModelSwitch` — read its input type for the required fields; `prompt.submit`). Engine effort `high` in steps. - `tier: a plan route upgrades a haiku session to fable at xhigh` — route tool `plan`, step with `model: 'claude-haiku-4-5-20251001'` → bottom sees `claude-fable-5-1` and `xhigh`. - `downgrade: mechanical on fable keeps the model while the switch is off`. - `fallback: an error turn on fable moves the next main step to opus` — step on fable (sets lastMainModel), `$.turn.complete({ reason: 'error', agentId undefined, … })`, step on fable → bottom sees `claude-opus-5-5`, effort unchanged; then `/route reload` → step on fable stays fable. - `breaker: PostModelSwitch auto marks the old model down` — `$.classic.PostModelSwitch({ from_model: 'claude-fable-5-1', to_model: 'claude-opus-5-5', source: 'auto', … })` → `/route show` lists `claude-fable-5-1` under `down:`. - `spawn: Explore goes to opus while sonnet is down` — mark sonnet down through an agent error turn (spawn Explore via bottom hook returning a1, `$.turn.complete({ agentId: 'a1', reason: 'error' })`), spawn again → bottom `e.model === 'claude-opus-5-5'`. - `derived: a dispatch pushes orchestrate and pops the previous plan route` — route tool `plan`, `$.tool.call({ tool: 'Agent', … })` with a bottom hook, `/route show` main line shows `derived orchestrate`; `$.turn.complete({ agentId: 'a1', reason: 'answer' })` (loop registered via spawn) → main line shows `model plan` again. - `default rule: "planifie la migration" routes the turn to plan, a route call overrides`. - Keep every B1 `floor` test and all earlier tests green (≥ 40 tests total). ## Constraints - ≤ 25 logic lines per function (extract helpers: `availableIn`, `rank`, `markDown`, `nextAvailable`, `decideMain`, `pushOrchestrate`, `popOrchestrate`, `applyDefaultRule`, `classifyPrompt`), 80 chars/line, no `any`, state in the closure, fail-open `.catch` with `warnOnce` on every new hook (`classic.PostModelSwitch`), the route tool schema unchanged. - Do not touch: the hardening (caps, `safely`, attestation), the Skill bridge, the floor slot semantics. - Verify: validate, the contract's tsc CHECK, `claude plugin test .`, AC3/AC4 greps, `gates.sh run` on the contract. ## Disposition - honors BDR-115 and its amendment (one resolver, calling-loop writes, truthful texts, per-machine config); supersedes "a phase without model keeps the loop's model" (every default phase now names a tier). - honors BDR-076 (dispatched judgment on opus first: `big` = opus, fable, sonnet) and BDR-066 (execution on sonnet: `work`). - LRN-203: hooks still write full ids (the resolver's output). - LRN-204: downgrade on main stays gated; upgrade accepted (quality over one cold-cache step). - Deferred: repo agents' frontmatter pins cannot fall back (the mod does not see them in wave 1) → wave 2 moves them into the table with tiers. ## r2 — challenge round (3 lenses, all FATAL: 4 BLOCKER, 20 MAJOR): BINDING, overrides every section above where they conflict R1. ONE phase field for the fallback-aware choice: `Route = { tier?: string; model?: string; effort?: Level }`. Default phases use `tier:` only (plan, reflect, orchestrate, escalate → best; judge → big; implement, write, verify, explore → work; mechanical → cheap). `acceptPhase` refuses a route carrying both `tier` and `model`, and refuses a `tiers` key that collides with a `models` alias. The earlier "model: 'best'" drafts and the "no new tier field" sentence are VOID. `/route model=` keeps writing `model`; the route tool schema is unchanged. R2. Ids: `canonical(st, id)` = strip a trailing `[1m]`, then alias → table id, then two-way prefix match against the table ids (`id.startsWith(tableId) || tableId.startsWith(id)`), else the id itself. `aliasOf(st, id)` and `modelRank(st, id)` (= index of the alias in `fallback`, `undefined` when unknown) work on canonical ids. The existing effort `rank` keeps its name. Breaker keys, `agentModels` values and comparisons are canonical. When the current main model carries `[1m]`, a resolved replacement carries `[1m]` too (the long-context tier is a property of the session, not of the alias); log the first time it happens (unverified live: see Verify). R3. Model axis per slot: `routeModelName(route) = route.tier ?? route.model`; the main model axis is the FIRST defined `routeModelName` across userMain, turnMain, turnFloor (per-axis, like B1's effort). `resolveName` turns that name into an available id: a `tiers` key → first alias of the list not down → `models` id; a tier whose every alias is down → `nextAvailable(st, cur)` (global chain) → may be `undefined` (keep cur); an alias or full id → canonical id, never skipped (explicit means explicit). R4. Main decision `decideMain(st, cur, wanted, ctx)` → `{ model, why }`, used by `mainPlan` AND by every text (texts pass `cur = canonical(await $.session.model())`); order is BINDING: 1. `st.off` → cur. 2. `rankCur = modelRank(cur)`; UNKNOWN cur (not in the table) → cur, log once per session (`model-router: unknown to the models table; no model switch`), the breaker still applies at step 3 if it is down. 3. cur DOWN → `wanted` if defined and not down, else `nextAvailable(cur)`; apply `windowOk`; if nothing fits → cur (why `fallback`). 4. `wanted` undefined or `aliasOf(wanted) === aliasOf(cur)` → cur. 5. `modelRank(wanted) < rankCur` (better) → `cfg.mainUpgrade && ctx.tokens <= cfg.upgradeMaxTokens` ? wanted (why `upgrade`) : cur (why `upgrade skipped: context tokens over ` or `switch off`). 6. cheaper → `cfg.mainModelSwitch && windowOk` ? wanted (why `downgrade`) : cur (why `switch off`). New config scalar `upgradeMaxTokens` (default 200000): an upgrade pays a cold read of the whole context on the new model (LRN-204); above the threshold it is skipped and logged once per turn. `ctx.tokens` comes from `$.session.usage()` read once per main step (fail → treat as 0). R5. Engine fallback respected: at every main step `sess = canonical(await $.session.model())`; when `canonical(e.model) !== sess`, the engine is on a fallback → `markDown(sess, 'engine fallback')` and `cur = e.model` (the router never upgrades back to the model the engine just left). R6. Breaker inputs (replace the r1 list): (a) `classic.StopFailure` with `error` ∈ rate_limit | overloaded | billing_error | model_not_found → `markDown(target)` where target = `st.agentModels.get(e.agent_id)` when `e.agent_id` is set, else `st.lastPlan?.model`; other errors (context limit = invalid_request, server_error, auth, max_output_tokens…) → nothing; (b) R5's engine-fallback detection; (c) `classic.PostModelSwitch`: source `command | picker | sdk` → `st.down.delete(canonical(to_model))` and reset its strikes (the user's explicit `/model` wins); source `auto` → LOG only (`requested_model`, from, to), never a mark (unverified semantics). `turn.complete` `reason` is NOT a breaker input any more (context-limit and network errors are not availability); refusal → nothing. Backoff per canonical id: strikes 1, 2, 3… → 15, 30, 60, 120, 300 min (cap); `model_not_found` → until `/route reload`. `markDown` logs ALWAYS: `model-router: unavailable () until ; routing falls back`. Inert while `st.off`. Lifecycle: `/route reload` clears `down` and strikes BEFORE loading the config (whatever the read result); `session.end` (/clear) KEEPS `down`, strikes and `agentModels` (availability is account-wide); expired entries are pruned at the start of any hook that reads them, with `now` read ONLY when `st.down.size > 0` (`$.clock.now()`), passed explicitly to the helpers (no clock read in sync text functions: they receive the pruned map). R7. Agent models: `st.agentModels: Map` set at spawn from `started.model` (canonicalized; an alias answered by a hook above is mapped through the table); deleted with the loop. No `Loop.model`, `spawnModel` or `loop.model` identifier anywhere (W1-A AC8 grep). `spawnRoute` resolves `route.tier ?? route.model` through `resolveName` (skips down aliases); explicit `e.model` still wins even when down. Deferred (noted): agents without a table row and no explicit model follow `parentModel`; forks always inherit; neither falls back in wave 1. R8. Derived orchestrate (D1) made exact: state `pushed: { prev: Routed | null; spawnIds: Set } | null`. In the main Agent `tool.call` hook: before `next`, if `st.turnMain?.source` is not 'model' or 'skill' and `st.pushed` is null → `st.pushed = { prev: st.turnMain, spawnIds: new Set() }` and `st.turnMain = { phase: 'orchestrate', route: phases.orchestrate, source: 'derived' }`; after `next` resolves: the spawned `agentId` (from `st.spawnByCall: Map` filled at `agent.spawn`) is added to `pushed.spawnIds`; if NO agent was registered for this `tool_use_id` (foreground run already finished, or denied) → nothing to wait for from this call. Pop rule: when `pushed.spawnIds` is empty after the Agent call returned, or when the LAST id of `pushed.spawnIds` ends (`turn.complete` with that agentId, deleted from the set), and `st.turnMain?.source === 'derived'` → `st.turnMain = pushed.prev`, `st.pushed = null`. A route/skill write in between (source model/skill) replaces turnMain; the pop then only clears `pushed`. `endMainTurn` clears `pushed` and `spawnByCall`. In `turn.complete` for an agent, delete the loop and the maps FIRST, inside `safely`, before any other work. R9. Prompt default rules (D2) made safe: rules scanned in two passes (floor rules, then default rules), each pass first match; absent `mode` → 'floor' (B1 override files keep their meaning). Default rules are SKIPPED when the trimmed text starts with `/` (slash commands and skills route themselves), when the same prompt carries a floor match or sets `typedSlash` (the user's explicit level wins), or when typed mid-turn. Patterns compile with flags `iu` and the defaults use Unicode-aware guards instead of `\b`: `(? until () …| none`, each phase as `name=→/`. Existing test 3f (`/route model=sonnet` shows `claude-sonnet-5-5`) is adapted: on the kit's session model the line reads `asked claude-sonnet-5-5, keeps (switch off)`; the alias→id resolution is asserted on the `asked` part. R12. `st.lastPlan: Plan | null` replaces `lastMain` and `lastMainModel`; the spinner text is derived at render; `endMainTurn` resets it. R13. Config validation additions: `tiers` values non-empty arrays of alias keys (bad entries dropped, logged), `fallback` deduplicated non-empty alias list (else default, logged), `cooldownMinutes` and `upgradeMaxTokens` positive integers, `mode` ∈ floor|default, a log at load when `tiers.best[0] !== fallback[0]` (rank comes from `fallback` alone). `mainModelSwitch` documented as DOWNGRADE-only in the Config comment. R14. Tests (≥ 43 total, names carry the contract words): keep all 30; add: `tier` (plan on a haiku session → fable xhigh, with mock.clock installed where the breaker is touched), `downgrade` (mechanical on fable keeps fable, switch off), `fallback` (plan route + `$.classic.StopFailure({ error: 'rate_limit', … })` on main after a fable step → next step `claude-opus-5-5` at xhigh; `/route reload` → fable again), `breaker` ×3 (an aborted/`invalid_request` failure never marks down; backoff expiry via `mock.clock` advance restores fable; `/model` command `PostModelSwitch source: 'command'` clears a down model), `engine fallback` (`$.session.model` mocked/answered as fable while the step arrives on opus → no upgrade back, fable marked down), `unknown` (cur `claude-zz-9` never switches), `spawn` (Explore → opus while sonnet is down through an agent StopFailure with `agent_id`), `derived` ×2 (push on dispatch, pop when the spawned agent ends → plan back; a route call after the dispatch is NOT overwritten by the pop), `default rule` ×3 (planifie → plan then a route call overrides; `/analyze …` typed → no rule; `/effort-low pourquoi …` → no default rule, floor low), `per axis` (`/route effort=low` sticky + turn `plan` tier → model axis = best). Read `mock.clock` and how `$.session.model` is answered in the kit (a bottom `on('session.model', …)` hook) before writing them. R15. Disposition, superseded clauses named: floor contract AC4 "`turnMain` only ever holds 'model' or 'skill' sources" → now also 'derived' and 'prompt'; W1-A AC6 "main-loop model changes happen only when `mainModelSwitch` is true" → true for DOWNGRADES only; upgrades follow `mainUpgrade` + `upgradeMaxTokens`, and the breaker/engine-fallback path moves off a dead model unconditionally; BDR-115 (6) window guard → applied to every switch (up, down, fallback) through `windowOk`. The tiers contract AC5 reads "every B1/1-A criterion still holds EXCEPT the three clauses above". R16. Live verification after reload (orchestrator, not the executor): the `[1m]` carry-over on a fallback id, `PostModelSwitch` `source: 'auto'` semantics, `StopFailure` reaching the mod with `agent_id`. ## r3 — confirmation pass (FATAL(8): 1 BLOCKER, 6 MAJOR): BINDING over r2 where they conflict S1. R5 (engine-fallback detection at every step) is REMOVED: no comparison of `e.model` with `$.session.model()` at steps, no mark from it. The engine's own fallback is learned ONLY through `classic.PostModelSwitch` `source: 'auto'`, which now MARKS `canonical(from_model)` down with one strike (15 min) when `from_model` is a table id, logging `requested_model`, `to_model`. (R6(c) "auto → log only" is void.) A mark is idempotent per episode: `markDown` on an id already down adds NO strike and logs nothing; strikes count episodes (a mark after expiry). S2. `st.sessionModel` (raw string) is read once at `session.start` through `$.session.model()` inside try/catch ('' on failure) and refreshed in the `PostModelSwitch` hook from `e.to_model` (any source). No other `$.session.model()` call anywhere; texts use `st.sessionModel`. S3. Within a turn the main model is STICKY once moved: `cur` for the decision is `st.lastPlan?.model ?? e.model` (the model actually sent last; lastPlan is reset at `endMainTurn` so each turn starts from the engine's model). After an upgrade (plan → fable), a later cheaper phase in the same turn (implement → work) goes through the CHEAPER branch against cur = fable: gated by `mainModelSwitch` + windowOk, so no return trip and no second cold read. After a fallback (fable down → opus), later steps stay on opus for the turn. "Keep cur" returns the exact string last sent (`e.model` verbatim on the first step), so `[1m]` is preserved; a resolved replacement carries `[1m]` only when the raw session string carries it AND the target alias is not haiku. S4. decideMain spelled out (order binding): off → cur · unknown cur (no table alias) → cur, logged once · cur down → first available of [wanted (if a table id and not down), nextAvailable(cur)] that passes windowOk, else cur · wanted undefined → cur · wanted unknown to the table (explicit full id such as `claude-x-9`) → treated as CHEAPER (gated by `mainModelSwitch`, windowOk) · same alias → cur · better → `mainUpgrade && tokens ≤ upgradeMaxTokens && windowOk` ? wanted : cur · cheaper → `mainModelSwitch && windowOk` ? wanted : cur. `ctx.tokens` from `$.session.usage()` read once per main step (catch → 0); texts read it the same way (async), so a text and the step agree. `nextAvailable(cur)` walks `fallback` from the alias after cur's (unknown cur → from the top) skipping down ids; at spawn, `nextAvailable` walks from the tier's last alias. `model_not_found` marks show `until reload` in texts. S5. Derived orchestrate (R8 rewritten): D1 affects BACKGROUND dispatches only. In the main Agent `tool.call` hook: push as in R8 (source not model/skill, `pushed` null) BEFORE `next`; after `next`: read the RESULT — `status === 'async_launched'` → add `result.agentId` to `pushed.spawnIds`; any other status or a deny → nothing to wait for from this call. Pop rule unchanged (spawnIds empty after the call, or the last id's `turn.complete`); no `spawnByCall` map. Documented: a foreground dispatch pushes and pops inside one call, so no main step runs at orchestrate for it (fine: main is blocked meanwhile). S6. Breaker targets keep their value until replaced: `st.lastPlan` is NOT reset at `endMainTurn` (only the spinner text is cleared via a separate `st.spinner` string); `agentModels` entries are deleted at `session.end` only, never at an agent's `turn.complete` (the StopFailure/turn.complete order is unverified; R16 gains it). S7. R9 patterns: compile with `iu`; on a SyntaxError retry with `i` (B1 override files keep working); a pattern failing both is dropped, logged. S8. R11: the route tool description is STATIC text (registered once): "the main loop moves up to a phase's tier by itself (below the context cap), down only with the switch on; a sub-agent's model is fixed at spawn". `show`, `routedText`, `mainNote`, `statusLine` call `decideMain` with `cur = st.lastPlan?.model ?? st.sessionModel` and the same tokens read. S9. Tests, kit recipe (replaces R14 details): `boot(model = 'claude-fable-5-1')` registers, before the first `$` call, bottom hooks `on('session.model', () => ({ value: model }))` (answer shape per the Op results in the declarations), `on('classic.StopFailure', ($, e) => )`, `on('classic.PostModelSwitch', …)`, and installs `mock.clock(on)`; every breaker test advances the mock clock. `derived` recipe: prompt "planifie …" (source 'prompt'), then `$.tool.call({ tool: 'Agent', … })` whose bottom hook returns `{ result: { status: 'async_launched', agentId: 'a1', … } }` (read the Agent RESULT type for the required fields) → `/route show` main line says `derived orchestrate`; then `$.turn.complete({ agentId: 'a1', … })` → main line says `prompt plan`. Second derived test: same, but a route tool call `reflect` after the dispatch → the pop does not overwrite `model reflect`. `engine fallback` test: `$.classic.PostModelSwitch({ from_model: 'claude-fable-5-1', to_model: 'claude-opus-5-5', source: 'auto', … })` → fable listed under `down:`; a plan route step does not go back to fable; a second auto switch inside the hold adds no strike (show prints the same until). Strikes test: expire (advance clock) → mark again → until doubles. S10. AC3 fix: the `fallback:` and `tiers:` greps run inside the DEFAULT_CONFIG awk range. S11. R16 gains: the order of `classic.StopFailure` vs `turn.complete`; whether the engine's fallback on a hook-rewritten request raises `PostModelSwitch`. ## r4 — second confirmation (FATAL(4): 1 BLOCKER, 3 MAJOR): BINDING over r3 where they conflict; the last revision, executor dispatched on it T1. Two fields, no contradiction: `st.turnModel: string | undefined` is the STICKY cur, set ONLY when `decideMain` moved the model (upgrade, downgrade or fallback), reset in `endMainTurn` and at `session.end`; `st.lastPlan` (the plan actually sent last, breaker target) is KEPT across turns and never used as cur. `cur = st.turnModel ?? e.model`. "Keep cur" returns `st.turnModel` when set, else `e.model` VERBATIM: an unrouted step never re-sends a model the router did not choose this turn, so an engine fallback that lands in `e.model` is respected by construction. S3's "lastPlan is reset at endMainTurn" is void (S6 stands). T2. Auto switch marking (S1 refined): on `PostModelSwitch` `source: 'auto'`, let `sent = canonical(st.lastPlan?.model)` and `to = canonical(to_model)`. If `to === sent` → nothing (the engine landed where the router already was, or the router's own rewrite surfaced as a switch). Else the mark target is `sent` when it is a table id (the model actually sent), else `canonical(from_model)` when THAT is a table id, else nothing. Always log `from_model`, `to_model`, `requested_model`. R16 gains: which `from_model` the event carries after a router upgrade, and whether a router rewrite itself raises an `auto` switch. T3. `st.sessionModel` is PRESERVED through the `session.end` rebuild (listed with `down`, strikes, `agentModels`). `canonical()` never prefix-matches an empty string or a string that does not start with `claude-`: both map to UNKNOWN (returned unchanged, no table id). The `[1m]` carry reads the raw string of the step (`e.model`, or `st.turnModel`), never `sessionModel`. `sessionModel` is used by texts only; when it is '' or unknown, texts print the engine word `session model` instead of an id. T4. Tokens: `ctx.tokens: number | undefined` (undefined on a failed or absent read). The upgrade cap treats undefined as 0 (upgrade allowed: the targets are fable/opus, no window entry); `windowOk` treats undefined as NOT fitting (fail closed, as today). T5. Marks: strikes are per EPISODE (a mark on an id already down adds no strike and no log), but a `model_not_found` arriving during a timed hold LENGTHENS it to "until reload" (logged once). Auto marks use the same episode backoff (15 → 30 → 60 → 120 → 300 min). T6. S5 race: on an `async_launched` result with `st.pushed === null`, push again first (if `turnMain?.source` still allows it), then add the id. T7. Tests assert hold DURATIONS (minutes until, computed from the mock clock) or the presence of the id under `down:`, never a literal `HH:MM`. `show` prints `down: for min ()` (and `until reload`), computed from the pruned map and the clock value passed in. T8. R16 final list (live, orchestrator): StopFailure vs turn.complete order; PostModelSwitch on a rewritten-request fallback and its `from_model`; whether a router rewrite raises `auto`; `[1m]` carry validity on opus; `$.session.model()` string form.