# PLAN — model-router wave 1-C: absolute tiers, availability fallback, derived phases (dispatch-ready) Contract: .claude/tasks/contracts/2026-10-09-model-router-tiers-1237.md Code: mods/model-router/hooks/register.ts (read in full) and register.test.ts. API truth: mods/model-router/.claude-plugin/types/claude-code/index.d.ts (TurnStepInput, TurnCompleteInput + TurnCompleteReason, SessionRateLimit, `classic.PostModelSwitch` → PostModelSwitchHookInput, `$.session.model`, `$.model.classify`, 'claude-code/testing'), .../claude-code-tools/index.d.ts. ## Why (user, 2026-10-09) 1. "Session model" phases assumed Fable. On a haiku session, `plan` at xhigh on haiku is wrong. Phases must name ABSOLUTE tiers. 2. When Fable has no credit left, routing must fall back (plan → opus xhigh). 3. The user never types `/route`: phases are derived (prompt wording, dispatch spans, skills) or declared by the model. 4. Reflection and planning always get the best available model. ## Engine facts (read in the declarations today) - `SessionRateLimit.kind` ∈ five_hour | seven_day | spend_limit: account windows, NOT per model → availability cannot be read from quotas. - A dead request: `turn.step` result `usage: null`, `stopReason: null`; `turn.complete` `reason: 'error'` (retries exhausted) or `'refusal'` (refused, no fallback model); `'aborted'` = the user interrupted. - `classic.PostModelSwitch` fires on every main-model change with `from_model`, `to_model`, `source` ∈ command|picker|sdk|auto|resume, `context_tokens`, `prompt_cache_warm`. - `turn.step` `e.model` = the id the engine resolved (session's or a fallback's); `$.session.model()` = the main loop's model as `/model` shows. - `$.model.classify(text, labels, { model? })` → label | undefined, rejects on failure; default = the engine's small fast model. ## Config (additions; everything else unchanged) ```ts type Route = { model?: string; effort?: Level } // model: TIER name, alias or full id type PromptRule = { pattern: string; phase: string; mode?: 'floor' | 'default' } type Config = { …existing… tiers: Record // tier → ordered alias preference fallback: string[] // alias order, best first; = rank cooldownMinutes: number // breaker hold mainUpgrade: boolean // main loop may switch UP to a phase's tier classifier: boolean // ask the small model when no rule matched } ``` DEFAULT_CONFIG changes: - `tiers`: best `['fable','opus','sonnet']`, big `['opus','fable','sonnet']`, work `['sonnet','opus']`, cheap `['haiku','sonnet']`. - `fallback`: `['fable','opus','sonnet','haiku']`. `cooldownMinutes: 15`. `mainUpgrade: true`. `classifier: false`. - phases: plan `{ model: 'best', effort: 'xhigh' }`, reflect `{ best, high }`, orchestrate `{ best, medium }`, escalate `{ best, max }`, judge `{ big, xhigh }`, implement `{ work, medium }`, write `{ work, medium }`, verify `{ work, xhigh }`, explore `{ work, medium }`, mechanical `{ cheap, low }`. (Keep the `model` field name: a tier name is a model NAME the resolver understands; no new `tier` field. AC3 greps `tier: '…'`?? NO: AC3 is written against `model: 'best'`-style entries? → see AC3 note below.) - prompt: `[{ pattern: '\\bultrathink\\b', phase: 'escalate', mode: 'floor' }, { pattern: '\\b(plan|planifie|planning|brainstorm|architecture|con[cç]ois|design)\\b', phase: 'plan', mode: 'default' }, { pattern: '\\b(pourquoi|why|explique|explain|analyse|analyze|comprendre|understand|review|audit)\\b', phase: 'reflect', mode: 'default' }]`. `mode` absent → 'default'. AC3 note for the executor: the contract's CHECK counts `tier: '(best|big|work|cheap)'` in DEFAULT_CONFIG and refuses `model: '` entries there. So the PHASE type gets an explicit `tier?: string` field: `type Route = { tier?: string; model?: string; effort?: Level }`; a route resolves `tier` first, then `model`. Default phases use `tier:`. `/route model=` keeps writing `model` (alias or id). The route tool keeps `phase`/`effort`/`clear` only. Validation: `tiers` values = non-empty arrays of `models` keys (bad entries dropped, logged); `fallback` = array of `models` keys, deduplicated, non-empty (else default); phase `tier` must be a `tiers` key; `cooldownMinutes` positive integer; `mode` ∈ floor|default. ## Resolution (ONE resolver, used by spawn, main plan and texts) ```ts function availableIn(st, aliases: string[]): string | undefined // first alias whose full id is not down (st.down.get(id) > now → down) function resolveModel(st, name: string): string // tier name → availableIn(tiers[name]) ?? first alias → id // alias → id (explicit: never skipped when down); full id → itself function resolveRoute(st, route: Route): string | undefined // route.tier ? resolveModel(st, route.tier) : route.model ? resolveModel(st, route.model) : undefined function rank(st, id: string): number // index in cfg.fallback of the alias whose id prefixes `id` (strip "[1m]"); unknown → fallback.length ``` `now` comes from `$.clock.now()` (read once per hook call that needs it). ## Breaker (`st.down: Map` full id → until ms; `st.lastMainModel: string`) - `turn.complete`: main (`e.agentId` undefined) with `reason` ∈ error|refusal → `markDown(st, st.lastMainModel)`; agent with that reason → `markDown(loop.model)` (Loop gains `model: string`, the model the engine reported at spawn, `started.model`). `aborted`/`answer` → nothing. - `classic.PostModelSwitch` with `e.source === 'auto'` → `markDown(e.from_model)`. - `markDown` logs ALWAYS (not only verbose): `model-router: unavailable until ; routing falls back`. `/route reload` and `session.end` clear the map. `show()` gets a `down: until , …` or `down: none` line. ## Main-loop model decision (`mainModel` rewritten) ``` wanted = resolveRoute(st, (userMain ?? turnMain ?? turnFloor)?.route) // per-axis as today cur = e.model if cur is down and wanted is undefined → wanted = nextAvailable(st, cur) // fallback chain after cur's alias if wanted undefined or sameRank(wanted, cur) → cur if rank(wanted) < rank(cur) (better) → cfg.mainUpgrade ? wanted : cur if rank(wanted) > rank(cur) (cheaper) → cfg.mainModelSwitch && windowOk ? wanted : cur if cur is down and wanted defined → wanted (always: nothing to lose) ``` `st.lastMainModel = plan.model` at every main step. `sameRank` compares aliases (so `claude-fable-5-1` vs `claude-fable-5-1[1m]` never flips). The log/status show `→ fallback` when the breaker chose the model. ## Spawn (`spawnRoute` / `registerSpawn`) `wanted = resolveRoute(st, route)`; explicit `e.model` still wins. Store `loop.model = started.model`. (Explicit alias given by the caller while down: left alone, explicit means explicit; note in the tool description.) ## Derived phases (no user action) D1. Dispatch push/pop: in the Agent `tool.call` hook, when `e.agentId` is undefined (main) and `st.turnMain?.source !== 'model'` written AFTER the dispatch… simpler rule: on a main Agent call, if `st.resumeMain` is unset, `st.resumeMain = st.turnMain ?? NONE` and `st.turnMain = { phase: 'orchestrate', route: phases.orchestrate, source: 'derived' }`. When an agent's `turn.complete` leaves `st.loops` empty AND `st.turnMain?.source === 'derived'` → `st.turnMain = st.resumeMain` (NONE → null), clear `resumeMain`. A `route` call or skill load in between replaces turnMain (source model/skill) so the pop is skipped and `resumeMain` cleared at the next main `turn.complete` (endMainTurn clears both). Source type gains `'derived'`. D2. Prompt default rules (`mode: 'default'`): write `turnMain = { phase, route, source: 'prompt' }` (NOT the floor) — overridable by routes and skills; floor rules unchanged. Mid-turn prompt with a default rule → only `pendingPrompt`-like handling for FLOOR rules stays; a default rule typed mid-turn is ignored (the running turn has its own routes). D3. Classifier: when `cfg.classifier` and no rule matched and the prompt is composer-origin and idle (no `turnId`): `label = await $.model.classify(e.text.slice(0, MAX_PROMPT_SCAN), [...phaseNames, 'other'])` in try/catch; a phase label → default route (source 'prompt'); anything else → nothing. Document the cost in the config comment. ## Texts `routedText`/`mainNote`/`show`: print the RESOLVED id and `(fallback)` when the breaker skipped a better alias; `(tier best → claude-fable-5-1)`. Spinner/status unchanged shape. ## Tests (register.test.ts; names must contain the contract's words) Reuse the boot helper; full typed inputs; bottom hooks (`agent.spawn`, `turn.complete`, `classic.PostModelSwitch` — read its input type for the required fields; `prompt.submit`). Engine effort `high` in steps. - `tier: a plan route upgrades a haiku session to fable at xhigh` — route tool `plan`, step with `model: 'claude-haiku-4-5-20251001'` → bottom sees `claude-fable-5-1` and `xhigh`. - `downgrade: mechanical on fable keeps the model while the switch is off`. - `fallback: an error turn on fable moves the next main step to opus` — step on fable (sets lastMainModel), `$.turn.complete({ reason: 'error', agentId undefined, … })`, step on fable → bottom sees `claude-opus-5-5`, effort unchanged; then `/route reload` → step on fable stays fable. - `breaker: PostModelSwitch auto marks the old model down` — `$.classic.PostModelSwitch({ from_model: 'claude-fable-5-1', to_model: 'claude-opus-5-5', source: 'auto', … })` → `/route show` lists `claude-fable-5-1` under `down:`. - `spawn: Explore goes to opus while sonnet is down` — mark sonnet down through an agent error turn (spawn Explore via bottom hook returning a1, `$.turn.complete({ agentId: 'a1', reason: 'error' })`), spawn again → bottom `e.model === 'claude-opus-5-5'`. - `derived: a dispatch pushes orchestrate and pops the previous plan route` — route tool `plan`, `$.tool.call({ tool: 'Agent', … })` with a bottom hook, `/route show` main line shows `derived orchestrate`; `$.turn.complete({ agentId: 'a1', reason: 'answer' })` (loop registered via spawn) → main line shows `model plan` again. - `default rule: "planifie la migration" routes the turn to plan, a route call overrides`. - Keep every B1 `floor` test and all earlier tests green (≥ 40 tests total). ## Constraints - ≤ 25 logic lines per function (extract helpers: `availableIn`, `rank`, `markDown`, `nextAvailable`, `decideMain`, `pushOrchestrate`, `popOrchestrate`, `applyDefaultRule`, `classifyPrompt`), 80 chars/line, no `any`, state in the closure, fail-open `.catch` with `warnOnce` on every new hook (`classic.PostModelSwitch`), the route tool schema unchanged. - Do not touch: the hardening (caps, `safely`, attestation), the Skill bridge, the floor slot semantics. - Verify: validate, the contract's tsc CHECK, `claude plugin test .`, AC3/AC4 greps, `gates.sh run` on the contract. ## Disposition - honors BDR-115 and its amendment (one resolver, calling-loop writes, truthful texts, per-machine config); supersedes "a phase without model keeps the loop's model" (every default phase now names a tier). - honors BDR-076 (dispatched judgment on opus first: `big` = opus, fable, sonnet) and BDR-066 (execution on sonnet: `work`). - LRN-203: hooks still write full ids (the resolver's output). - LRN-204: downgrade on main stays gated; upgrade accepted (quality over one cold-cache step). - Deferred: repo agents' frontmatter pins cannot fall back (the mod does not see them in wave 1) → wave 2 moves them into the table with tiers.