feat(model-router): wave 4-A — transition-only logs, residual hardening

verbose now logs one line per real change, built from the decision
itself: main 'fable/high → fable/xhigh (plan: skill /ship-feature)' once
per turn per transition, a hand-off line per agent dispatch deduped per
(type, target) 'main fable/high → agent verifier sonnet/xhigh (row verify,
row)', a later agent effort move, and an answered-by anomaly for agents.
The four stream lines (step, answered by, spawn, route JSON, skill path)
are gone; the host prefixes the plugin name, so the new lines carry none.
Lines are built inside safely before next (a log failure never unroutes a
step); names are cleaned (≤ 40 code points). Residuals: failure texts go to
the log with a generic answer (forget, ask), file fragments cleaned at
render, floorFile name allowlisted, __proto__ refused in restoreOf, the
changed scan limited to rows, dialog Change offers only shipped phases,
a post-answer write failure keeps the key asked. Kit suite 284 → 358.

Contract .claude/tasks/contracts/2026-10-11-model-router-w4a-logs-residuals-1637.md,
plan r3: 3 lenses (BLOCKER: agent model moves are decided at spawn) + 1
confirmation, feater + 4 rounds, GATE 0 MET, verifier at the cap on
coverage (user-accepted), security PASS + 2 MEDIUM fixed.
This commit is contained in:
bchanot
2026-10-11 18:56:14 +02:00
parent f1cea54f41
commit 68d7ea65a2
5 changed files with 1219 additions and 99 deletions
+358 -87
View File
@@ -37,12 +37,20 @@ type Config = {
}
type Rule = { re: RegExp; phase: string; mode: PromptMode }
type Source = 'user' | 'model' | 'skill' | 'prompt' | 'run' | 'derived'
type Routed = { phase: string; route: Route; source: Source }
type Routed = {
phase: string
route: Route
source: Source
label?: string // the skill a skill route came from, for the logs
}
type Hold = { until: number; reason: string } // until: ms, Infinity = reload
type Pushed = { prev: Routed | null; spawnIds: Set<string> }
type Loop = {
effort?: Level // an agent's model is fixed at spawn: effort is its only axis
explicitEffort: boolean // Agent call gave an effort: axis frozen
type?: string // subagentType, for the log lines
last?: Plan // the plan this loop last ran, once it was told
cause?: string // who set the effort in force, for the log lines
}
type State = {
cfg: Config
@@ -113,6 +121,7 @@ type Memory = {
base: Record<Row, Table> // the file's rows, before any project layer
confirmed: Record<Kind, Table> // name -> the phase a Keep endorsed
about: Table // phase -> its one-line meaning, shown in the dialog only
filePhases: Record<string, Route> // the shipped phases: defaults + the file
local: Record<Row, Set<string>> // rows of projects[key] or the override
key: string | undefined // normalized repo key; undefined = no project layer
}
@@ -414,10 +423,15 @@ function mergePrompt(
const pickBool = (v: unknown, fallback: boolean): boolean =>
typeof v === 'boolean' ? v : fallback
/** The kill switch: a non-boolean value is dropped, and said so. */
function pickEnabled(v: unknown, fallback: boolean, log: Log): boolean {
/** A switch key: a non-boolean is dropped, and `warning` is logged. */
function pickSwitch(
warning: string,
v: unknown,
fallback: boolean,
log: Log,
): boolean {
if (v !== undefined && typeof v !== 'boolean') {
log('model-router: config "enabled" is not a boolean; ignored')
log(warning)
}
return pickBool(v, fallback)
}
@@ -496,9 +510,12 @@ function mergeConfig(
skills: mergeRows(base.skills, user.skills, 'skills', ref, log),
prompt: mergePrompt(base.prompt, user.prompt, phases, log),
mainModelSwitch: pickBool(user.mainModelSwitch, base.mainModelSwitch),
verbose: pickBool(user.verbose, base.verbose),
verbose: pickSwitch(
'config "verbose" is not a boolean; ignored', user.verbose, base.verbose, log),
spinner: pickBool(user.spinner, base.spinner),
enabled: pickEnabled(user.enabled, base.enabled, log),
enabled: pickSwitch(
'model-router: config "enabled" is not a boolean; ignored',
user.enabled, base.enabled, log),
}
}
@@ -584,6 +601,7 @@ function emptyMemory(): Memory {
base: { skills: {}, agents: {} },
confirmed: { skills: {}, agents: {}, phases: {} },
about: {},
filePhases: {},
local: { skills: new Set(), agents: new Set() },
key: undefined,
}
@@ -630,6 +648,7 @@ function buildMemory(
phases: strTable(sure.phases),
},
about: aboutOf(file.phases, log),
filePhases: mergeConfig({ phases: file.phases }, () => undefined).phases,
local: { skills: local('skills'), agents: local('agents') },
key,
}
@@ -1231,8 +1250,10 @@ function loopOf(st: State, agentId: string): Loop {
}
/** Writes a route on an agent loop, never on an axis given explicitly. */
function writeLoop(loop: Loop, route: Route): void {
if (!loop.explicitEffort) loop.effort = route.effort
function writeLoop(loop: Loop, route: Route, cause: string): void {
if (loop.explicitEffort) return
loop.effort = route.effort
loop.cause = cause
}
function clearRoutes(st: State): void {
@@ -1368,6 +1389,7 @@ function statusLine(st: State): string {
const refresh = ($: Api, st: State): void => $.ui.status(statusLine(st))
/** The one gate of the verbose lines, which say transitions only. */
function vlog($: Api, st: State, text: string): void {
if (st.cfg.verbose) $.ui.log(text)
}
@@ -1497,6 +1519,7 @@ async function handleCommand($: Api, st: State, args: string): Promise<string> {
case 'off':
st.off = head === 'off'
st.offConfig = false
st.lastPlan = null // the next step compares to the engine's input
if (st.off) st.runMain = null
refresh($, st)
return show($, st)
@@ -1746,29 +1769,36 @@ async function askModel($: Api, st: State, req: RowReq) {
return label === undefined ? undefined : CHOICE_ALIASES[labels.indexOf(label)]
}
/** The efforts of the phases headed by `alias`, ascending, four at most. */
function effortsOf(cfg: Config, alias: string): Level[] {
const found = Object.values(cfg.phases)
/**
* The efforts of the shipped phases headed by `alias`, ascending, four at
* most. A phase only the machine override defines is never offered: the
* answer is written into the tracked file.
*/
function effortsOf(cfg: Config, shipped: Record<string, Route>, alias: string) {
const found = Object.values(shipped)
.filter(r => headAlias(cfg, r) === alias).map(r => r.effort)
return LEVELS.filter(level => found.includes(level)).slice(0, 4)
}
/** One effort is no question; none is a Later, said. */
async function askEffort($: Api, st: State, alias: string) {
const efforts = effortsOf(st.cfg, alias)
if (efforts.length === 0) $.ui.toast(`no phase uses ${alias}`)
const efforts = effortsOf(st.cfg, st.mem.filePhases, alias)
if (efforts.length === 0) {
$.ui.toast(`no shipped phase uses ${alias}: add one to ${ROUTING}`)
}
if (efforts.length < 2) return efforts[0]
const label = await askStep($, `Which effort on ${alias}?`, efforts)
return efforts.find(effort => effort === label)
}
/** The row's current phase when it matches, else the first that does. */
function targetPhase(cfg: Config, now: string, alias: string, effort: Level) {
/** The row's phase when it matches, else the first shipped one that does. */
function targetPhase(st: State, now: string, alias: string, effort: Level) {
const shipped = st.mem.filePhases
const fits = (name: string): boolean => {
const route = phaseRoute(cfg, name)
return route?.effort === effort && headAlias(cfg, route) === alias
const route = hasKey(shipped, name) ? shipped[name] : undefined
return route?.effort === effort && headAlias(st.cfg, route) === alias
}
return fits(now) ? now : Object.keys(cfg.phases).find(fits)
return fits(now) ? now : Object.keys(shipped).find(fits)
}
/** Change: model, then effort, mapped to a phase of the table. */
@@ -1776,7 +1806,7 @@ async function changeRoute($: Api, st: State, req: RowReq): Promise<Answer> {
const alias = await askModel($, st, req)
const effort = alias === undefined ? undefined : await askEffort($, st, alias)
if (alias === undefined || effort === undefined) return { act: 'later' }
const phase = targetPhase(st.cfg, req.phase, alias, effort)
const phase = targetPhase(st, req.phase, alias, effort)
if (phase === undefined) return { act: 'later' }
return phase === req.phase ? { act: 'keep' } : { act: 'change', phase }
}
@@ -1890,6 +1920,12 @@ function writeRouting($: Api, st: State, patch: Patch): Promise<boolean> {
return run
}
/** A write that failed: the cause goes to the log, never to the answer. */
function failedWrite($: Api, cmd: string, err: unknown): string {
$.ui.log(`${cmd} failed: ${String(err)}`)
return `${cmd} not applied, see the log`
}
async function saveAnswer($: Api, st: State, req: Req, ans: Answer) {
if (ans.act === 'keep') return writeRouting($, st, keepPatch(req))
if (ans.act !== 'change' || !isRowReq(req)) return false
@@ -1899,10 +1935,21 @@ async function saveAnswer($: Api, st: State, req: Req, ans: Answer) {
return writeRouting($, st, patch)
}
/** The dialog and what follows; true when routing.json was rewritten. */
/**
* The dialog and what follows; true when routing.json was rewritten. A
* failure before the user answered leaves the key unasked (the next use
* asks again); one after it keeps the key asked, the answer being given.
*/
async function runDialog($: Api, st: State, req: Req, text: string) {
st.asked.add(keyOf(req))
return saveAnswer($, st, req, await decide($, st, req, text))
let answer: Answer
try {
answer = await decide($, st, req, text)
} catch (err) {
st.asked.delete(keyOf(req))
throw err
}
return saveAnswer($, st, req, answer)
}
function failOnce($: Api, st: State, err: unknown): void {
@@ -1932,7 +1979,6 @@ async function confirmFirst(
if (!(await refreshMemory($, st)) || !wantsAsk(st, req)) return false
return await runDialog($, st, req, await say())
} catch (err) {
st.asked.delete(keyOf(req))
failOnce($, st, err)
return false
} finally {
@@ -1990,7 +2036,7 @@ async function confirmSkill($: Api, st: State, skill: string, row: Picked) {
if (!(await confirmFirst($, st, req, say))) return
const after = skillRow(st, skill)
if (after === undefined) return
routeMainBySkill(st, after, true)
routeMainBySkill(st, skill, after, true)
refresh($, st)
if (after.phase !== row.phase) await toastChange($, st, skill)
}
@@ -2049,7 +2095,9 @@ async function askCommand($: Api, st: State, arg: string | undefined) {
return `${ROUTING} missing or unreadable: ask unchanged`
}
} catch (err) {
return `ask not applied (${String(err)})`
return err instanceof RebuildFailed
? 'ask saved, config not rebuilt: /route reload'
: failedWrite($, 'ask', err)
}
const local = st.mem.askLocal
const note = local === undefined ? '' : `; ~/${OVERRIDE} sets ask ${
@@ -2065,10 +2113,11 @@ async function askCommand($: Api, st: State, arg: string | undefined) {
type Target = { label: string; name?: string; only?: 'projects' }
type Restore = { kind: Kind; name: string; from: string; to: string }
type Kept = { kind: Kind; name: string; reason: string }
type ForgetPlan = {
confirmed: [Kind, string][]
restores: Restore[]
kept: string[] // refused restores, with the reason
kept: Kept[] // refused restores, with the reason
projects: [string, Kind, string][] // repo key, kind, name
}
@@ -2084,15 +2133,27 @@ function targetOf(arg: string): Target {
}
/** The [kind, name, value] entries of a kind-keyed table the target picks. */
function decided(tables: unknown, t: Target): [Kind, string, unknown][] {
function decided(
tables: unknown,
t: Target,
kinds: readonly Kind[] = KINDS,
): [Kind, string, unknown][] {
if (!isRecord(tables)) return []
return Object.entries(tables).filter(([kind]) => isKind(kind))
return Object.entries(tables).filter(([kind]) => isKind(kind) &&
kinds.includes(kind))
.flatMap(([kind, rows]) => isRecord(rows) ? Object.keys(rows)
.filter(name => t.name === undefined || name === t.name)
.map(name => [kind as Kind, name, rows[name]] as [Kind, string, unknown])
: [])
}
/** A fragment read from the file, as it may enter an answer. */
const shown = (text: string): string => clean(text, NAME_CAP)
const keptText = (k: Kept): string => `${k.kind}.${shown(k.name)}: ${k.reason}`
const keptList = (plan: ForgetPlan): string =>
plan.kept.map(keptText).join('; ')
/** The restore a `changed` entry allows, or why it is refused. */
function restoreOf(
file: Rec,
@@ -2101,6 +2162,7 @@ function restoreOf(
entry: unknown,
): Restore | string {
const { from, to } = isRecord(entry) ? entry : ({} as Rec)
if (name === '__proto__') return 'reserved name, edit routing.json'
if (typeof from !== 'string') return 'no phase recorded to return to'
const rows = subRec(file, kind)
if (typeof to !== 'string' || !hasKey(rows, name) || rows[name] !== to) {
@@ -2108,7 +2170,7 @@ function restoreOf(
}
if (!hasKey(subRec(file, 'phases'), from) &&
!hasKey(DEFAULT_CONFIG.phases, from)) {
return `${from} is not a known phase`
return `${shown(from)} is not a known phase`
}
return { kind, name, from, to }
}
@@ -2122,9 +2184,9 @@ function forgetPlan(file: Rec, t: Target): ForgetPlan {
for (const [kind, name] of decided(file.confirmed, t)) {
plan.confirmed.push([kind, name])
}
for (const [kind, name, entry] of decided(file.changed, t)) {
for (const [kind, name, entry] of decided(file.changed, t, ROWS)) {
const done = restoreOf(file, kind, name, entry)
if (typeof done === 'string') plan.kept.push(`${kind}.${name}: ${done}`)
if (typeof done === 'string') plan.kept.push({ kind, name, reason: done })
else plan.restores.push(done)
}
}
@@ -2191,7 +2253,7 @@ function idleAnswer(
): string | undefined {
if (removals(plan) > 0) return undefined
if (plan.kept.length > 0) {
return `nothing restored for ${t.label}: ${plan.kept.join('; ')}`
return `nothing restored for ${t.label}: ${keptList(plan)}`
}
const keys = askedKeys(st, t)
if (keys.length === 0) {
@@ -2214,6 +2276,7 @@ async function confirmForget($: Api, plan: ForgetPlan): Promise<boolean> {
/** Where a restored row's frontmatter lives; none for a built-in agent. */
function floorFile(r: Restore): string | undefined {
if (!SKILL_NAME.test(r.name)) return undefined
if (r.kind === 'skills') return `skills/${r.name}/SKILL.md`
return r.kind === 'agents' && !BUILTIN_AGENTS.has(r.name)
? `agents/${r.name}.md`
@@ -2225,10 +2288,12 @@ function restoreClause(st: State, r: Restore): string {
const alias = (route && headAlias(DEFAULT_CONFIG, route)) ?? 'its own model'
const values = `${alias} at ${route?.effort ?? 'its own effort'}`
const file = floorFile(r)
const effort = route?.effort ?? '-'
const realign = file === undefined ? '' : `; if ${file} was aligned to ${
r.to}, set model: ${alias}, effort: ${route?.effort ?? '-'} and its ` +
'lock in lib/tests/model-routing.test.sh, then `make test`'
return ` (${r.kind}.${r.name} → ${r.from}: ${values}${realign})`
shown(r.to)}, set model: ${alias}, effort: ${effort} and its lock in ` +
'lib/tests/model-routing.test.sh, then `make test`'
const row = `${r.kind}.${shown(r.name)} → ${shown(r.from)}`
return ` (${row}: ${values}${realign})`
}
/** Restored skill rows whose old phase the current run still holds. */
@@ -2238,13 +2303,13 @@ function runKeeps(st: State, plan: ForgetPlan): string {
const kept = plan.restores.find(r => r.kind === 'skills' &&
live.some(slot => slot?.phase === r.to))
return kept === undefined ? '' :
`; current run may keep ${kept.to}: /route clear to apply`
`; current run may keep ${shown(kept.to)}: /route clear to apply`
}
/** The one answer of every form, from the counts really applied. */
function forgetAnswer(st: State, t: Target, plan: ForgetPlan): string {
const kept = plan.kept.length === 0 ? '' :
`, ${plan.kept.length} restore(s) kept: ${plan.kept.join('; ')}`
`, ${plan.kept.length} restore(s) kept: ${keptList(plan)}`
const name = t.name
const wins = name !== undefined &&
ROWS.some(kind => st.mem.local[kind].has(name))
@@ -2269,7 +2334,7 @@ async function forgetWrite($: Api, st: State, t: Target, seen: ForgetPlan) {
} catch (err) {
return err instanceof RebuildFailed
? 'saved, config not rebuilt: /route reload'
: `forget not applied (${String(err)})`
: failedWrite($, 'forget', err)
}
askedKeys(st, t).forEach(key => st.asked.delete(key))
return forgetAnswer(st, t, out.plan ?? seen)
@@ -2378,7 +2443,7 @@ function applyRoute(st: State, agentId: string | undefined, p: Picked): void {
if (agentId === undefined) {
st.turnMain = { phase: p.phase, route: p.route, source: 'model' }
} else {
writeLoop(loopOf(st, agentId), p.route)
writeLoop(loopOf(st, agentId), p.route, 'route tool')
}
}
@@ -2395,7 +2460,7 @@ function clearLoop(st: State, agentId: string | undefined): string {
return 'route cleared for main' + held + run
}
const loop = st.loops.get(agentId)
if (loop) writeLoop(loop, {})
if (loop) writeLoop(loop, {}, 'route tool')
return 'route cleared for this agent'
}
@@ -2457,9 +2522,14 @@ function skillRow(st: State, skill: string): Picked | undefined {
* run slot. A typed non-best row drops the run; one the model loads (a
* helper skill inside a run) leaves it.
*/
function routeMainBySkill(st: State, row: Picked, typed: boolean): void {
function routeMainBySkill(
st: State,
skill: string,
row: Picked,
typed: boolean,
): void {
const turn: Routed = { phase: row.phase, route: { ...row.route },
source: 'skill' }
source: 'skill', label: clean(skill, NAME_CAP) }
st.turnMain = turn
if (row.route.tier === BEST) st.runMain = { ...turn, source: 'run' }
else if (typed) st.runMain = null
@@ -2469,10 +2539,10 @@ function routeMainBySkill(st: State, row: Picked, typed: boolean): void {
function onSkillLoad(st: State, skill: string, agentId: string | undefined) {
const row = skillRow(st, skill)
if (agentId === undefined) {
if (row) routeMainBySkill(st, row, false)
if (row) routeMainBySkill(st, skill, row, false)
return
}
if (row) writeLoop(loopOf(st, agentId), row.route)
if (row) writeLoop(loopOf(st, agentId), row.route, `skill ${clean(skill, NAME_CAP)}`)
}
type TypedPath = 'typed-marker' | 'typed-fallback'
@@ -2496,9 +2566,8 @@ function armTypedSkill($: Api, st: State, skill: string) {
const row = skillRow(st, skill)
const path = typedPath(st, skill)
if (row === undefined || path === undefined) return undefined
routeMainBySkill(st, row, true)
routeMainBySkill(st, skill, row, true)
refresh($, st)
vlog($, st, `skill ${skill}: ${path} → ${row.phase}`)
return row
}
@@ -2519,6 +2588,7 @@ type SpawnIn = {
subagentType: string
model?: string
parentAgentId?: string // set when the spawn happens inside an agent
parentModel?: string // the model the spawning loop runs on
fork: boolean
workflow?: unknown
}
@@ -2574,16 +2644,34 @@ function spawnTarget($: Api, st: State, e: SpawnIn, route: Route | undefined) {
return inTier($, st, e.subagentType, route.tier)
}
function trackLoop(st: State, e: SpawnIn, started: {
agentId?: string
}, route: Route | undefined): void {
const given = st.explicitEffort.get(e.tool_use_id)
st.explicitEffort.delete(e.tool_use_id)
if (started.agentId === undefined) return
st.loops.set(started.agentId, {
/** Spawn facts the bookkeeping after the engine started the agent needs. */
type Spawned = {
e: SpawnIn
started: { agentId?: unknown; model: string }
route: Route | undefined // the row's route in force, if any
wanted: string | undefined // the model the hook asked for, if it did
}
/** Who set a new agent's effort: the Agent call, its row, or the engine. */
function spawnEffortCause(given: Level | undefined, route: Route | undefined) {
if (given !== undefined) return 'explicit'
return route?.effort === undefined ? 'engine' : 'row'
}
function trackLoop(
st: State,
sp: Spawned,
agentId: string,
given: Level | undefined,
): Loop {
const loop: Loop = {
explicitEffort: given !== undefined,
effort: given ? undefined : route?.effort,
})
effort: given ? undefined : sp.route?.effort,
type: sp.e.subagentType,
cause: spawnEffortCause(given, sp.route),
}
st.loops.set(agentId, loop)
return loop
}
/** The breaker's target for an agent's failure; oldest entries dropped. */
@@ -2638,10 +2726,190 @@ function afterDispatch(st: State, result: unknown): void {
/** An agent's loop ended: forget it, pop when it was the last awaited. */
function endAgent(st: State, agentId: string): void {
st.loops.delete(agentId)
for (const key of st.logged) {
if (key.startsWith(`answered:${agentId}:`)) st.logged.delete(key)
}
const awaited = st.pushed?.spawnIds
if (awaited?.delete(agentId) && awaited.size === 0) popOrchestrate(st)
}
// ---- transition logs -----------------------------------------------------
// `verbose` says WHEN a loop changes model or effort, with a few words of
// cause; a step that changes nothing logs nothing.
const NAME_CAP = 40 // code points of any name read from outside, in a line
const isHaiku = (cfg: Config, id: string): boolean =>
canonical(cfg, id).startsWith(HAIKU)
/** The table alias of a model id (a `[1m]` marker kept), else the id. */
function nameOf(cfg: Config, id: string): string {
const bare = canonical(cfg, id)
const marker = ONE_M.test(id) ? '[1m]' : ''
return clean((aliasOf(cfg, bare) ?? bare) + marker, NAME_CAP)
}
/** "alias/effort": a plan in a log line. */
const planWord = (cfg: Config, plan: Plan): string =>
`${nameOf(cfg, plan.model)}/${String(plan.effort ?? '-')}`
/** Logged at `true` only, and once per turn per `key` (default: text). */
function turnLine($: Api, st: State, text: string, key = text): void {
if (!st.cfg.verbose || st.turnLogged.has(key)) return
st.turnLogged.add(key)
vlog($, st, text)
}
const agentLabel = (st: State, agentId: string): string =>
`agent ${clean(st.loops.get(agentId)?.type ?? agentId.slice(0, 8), NAME_CAP)}`
/** The route slot a main effort came from, in words. */
function slotWord(slot: Routed | null): string {
const label = slot?.label === undefined ? '' : ` /${slot.label}`
switch (slot?.source) {
case 'model': return 'route tool'
case 'prompt': return 'prompt rule'
case 'derived': return 'dispatch'
case 'skill':
case 'run': return 'skill' + label
default: return 'session'
}
}
type Cause = { phase?: string; word: string }
/** Who supplied main's effort: the phase of that slot, and a few words. */
function effortCause(st: State, by: EffortBy): Cause {
if (by === 'floor') {
return { phase: st.turnFloor?.phase, word: 'prompt floor' }
}
if (by === 'sticky') {
return { phase: st.userMain?.phase, word: 'sticky /route' }
}
if (by === 'engine') return { phase: mainRoute(st)?.phase, word: 'session' }
const named = st.turnMain?.route.effort === undefined
? st.runMain
: st.turnMain
return { phase: named?.phase, word: slotWord(named) }
}
/** Why the model moved, when it did. */
function modelCause(st: State, why: Why): string | undefined {
const { call, cur } = why
if (!call.moved) return undefined
if (call.why === 'upgrade') return 'upgrade'
if (call.why === 'downgrade') return 'switch'
return `fallback: ${nameOf(st.cfg, cur)} down`
}
/** "main: a → b (phase: cause[, model cause])", or none when unchanged. */
function mainMove(
st: State,
from: Plan,
step: Step,
): string | undefined {
const [was, now] = [planWord(st.cfg, from), planWord(st.cfg, step.plan)]
if (step.why === undefined || was === now) return undefined
const { phase, word } = effortCause(st, step.why.by)
const causes = [word, modelCause(st, step.why)].filter(c => c !== undefined)
const lead = phase === undefined ? '' : `${clean(phase, NAME_CAP)}: `
return `main: ${was} → ${now} (${lead}${causes.join(', ')})`
}
/** "agent x: a → b (cause)": a later move; the loop remembers `plan`. */
function agentMove(st: State, e: StepIn, plan: Plan): string | undefined {
const id = e.agentId
const loop = id === undefined ? undefined : st.loops.get(id)
if (id === undefined) return undefined
const from = loop?.last ?? { model: e.model, effort: e.effort }
if (loop) loop.last = plan
const [was, now] = [planWord(st.cfg, from), planWord(st.cfg, plan)]
return was === now
? undefined
: `${agentLabel(st, id)}: ${was} → ${now} (${
loop?.cause ?? 'engine'})`
}
/** The step's transition line; `prev` is main's plan before this step. */
function logMove(
$: Api,
st: State,
e: StepIn,
prev: Plan | null,
step: Step,
): void {
const line = e.agentId === undefined
? mainMove(st, prev ?? { model: e.model, effort: e.effort }, step)
: agentMove(st, e, step.plan)
if (line !== undefined) turnLine($, st, line)
}
/** An agent answered on a model other than the planned one: said once. */
function logAnswer(
$: Api,
st: State,
agentId: string | undefined,
plan: Plan,
usage: { model: string } | null | undefined,
): void {
if (agentId === undefined || !st.cfg.verbose || !usage) return
const got = canonical(st.cfg, usage.model)
const key = `answered:${agentId}:${got}`
if (got === canonical(st.cfg, plan.model) || st.logged.has(key)) return
st.logged.add(key)
vlog($, st, `${agentLabel(st, agentId)} answered by ${
nameOf(st.cfg, got)} instead of ${nameOf(st.cfg, plan.model)}`)
}
type Handoff = { to: Plan; modelCause: string; effortCause: string }
/** Why an agent runs on the model it was sent to. */
function spawnModelCause(st: State, sp: Spawned): string {
const { e, route, wanted } = sp
if (e.model !== undefined) return 'explicit'
if (route === undefined || wanted === undefined) return 'frontmatter'
const head = headAlias(st.cfg, route)
const lead = head === undefined ? undefined : st.cfg.models[head]
const phase = clean(st.cfg.agents[e.subagentType] ?? '', NAME_CAP)
return route.tier !== undefined && lead !== wanted
? `fallback: ${nameOf(st.cfg, head ?? '')} down`
: `row ${phase}`
}
/** What a dispatch hands the agent, or undefined when nothing was given. */
function handoffOf(
st: State,
sp: Spawned,
given: Level | undefined,
): Handoff | undefined {
const { e, route, started } = sp
if (route === undefined && e.model === undefined && given === undefined) {
return undefined
}
const effort = isHaiku(st.cfg, started.model)
? undefined
: given ?? route?.effort
return {
to: { model: started.model, effort },
modelCause: spawnModelCause(st, sp),
effortCause: spawnEffortCause(given, route),
}
}
/** "main a → agent x b (model cause, effort cause)": the dispatch itself. */
function handoffLine(st: State, e: SpawnIn, hand: Handoff): string {
const parent = e.parentAgentId
const lead = parent === undefined ? 'main' : agentLabel(st, parent)
const known = parent === undefined
? st.lastPlan
: st.loops.get(parent)?.last
const from = known ?? { model: e.parentModel ?? st.sessionModel,
effort: undefined }
return `${lead} ${planWord(st.cfg, from)} → agent ${
clean(e.subagentType, NAME_CAP)} ${planWord(st.cfg, hand.to)} (${
hand.modelCause}, ${hand.effortCause})`
}
// ---- turn steps ------------------------------------------------------
function agentPlan(st: State, e: StepIn): Plan {
@@ -2649,27 +2917,33 @@ function agentPlan(st: State, e: StepIn): Plan {
return { model: e.model, effort: loop?.effort ?? e.effort }
}
/** What a main plan was decided from: the log words are built from it. */
type Why = { by: EffortBy; call: Call; cur: string }
type Step = { plan: Plan; why?: Why }
/**
* The main loop's plan: effort from the floor/sticky/turn decision, model
* from `decideMain`. `cur` is the model the router moved this turn, else
* the engine's own (verbatim: an engine fallback is respected).
*/
async function mainPlan($: Api, st: State, e: StepIn): Promise<Plan> {
const { effort } = mainEffort(st, e.effort)
async function mainPlan($: Api, st: State, e: StepIn): Promise<Step> {
const { effort, by } = mainEffort(st, e.effort)
await prune($, st)
const cur = st.turnModel ?? e.model
const { call } = await decideFor($, st, cur)
logCall($, st, call)
if (call.moved) st.turnModel = call.model
return { model: call.model, effort }
return { plan: { model: call.model, effort }, why: { by, call, cur } }
}
async function planStep($: Api, st: State, e: StepIn): Promise<Plan> {
const plan = e.agentId === undefined
async function planStep($: Api, st: State, e: StepIn): Promise<Step> {
const step: Step = e.agentId === undefined
? await mainPlan($, st, e)
: agentPlan(st, e)
: { plan: agentPlan(st, e) }
// Haiku takes no effort: omit it rather than send a hook-set value.
return plan.model.startsWith(HAIKU) ? { ...plan, effort: undefined } : plan
return step.plan.model.startsWith(HAIKU)
? { ...step, plan: { ...step.plan, effort: undefined } }
: step
}
function withPlan(e: StepIn, plan: Plan): StepIn {
@@ -2678,13 +2952,6 @@ function withPlan(e: StepIn, plan: Plan): StepIn {
return plan.effort === undefined ? base : { ...base, effort: plan.effort }
}
function stepLog(e: StepIn, plan: Plan): string {
const id = e.agentId
const loop = id === undefined ? 'main' : `agent ${id.slice(0, 8)}`
return `step ${e.index} ${loop}: ${e.model}/${String(e.effort)} → ` +
`${plan.model}/${String(plan.effort)}`
}
function noteMain($: Api, st: State, plan: Plan): void {
st.lastPlan = plan
st.spinner = `${plan.model.replace(/^claude-/, '')}/${plan.effort ?? '-'}`
@@ -2846,7 +3113,6 @@ function registerRouteTool(on: On, st: State): void {
await ensureConfig($, st)
const out = await handleRouteTool($, st, e)
refresh($, st)
vlog($, st, `route ${e.agentId ?? 'main'}: ${JSON.stringify(out)}`)
return out
}).catch(($, e, next) => {
warnOnce(st, $, 'route tool', next.error.kind)
@@ -2900,20 +3166,23 @@ function registerAgents(on: On, st: State): void {
}
/** Bookkeeping once the agent started: its loop, its model, a log line. */
function afterSpawn(
$: Api,
st: State,
e: SpawnIn,
started: { agentId?: unknown; model: string },
route: Route | undefined,
): void {
if (typeof started.agentId !== 'string') return
const agentId = started.agentId
function afterSpawn($: Api, st: State, sp: Spawned): void {
if (typeof sp.started.agentId !== 'string') return
const agentId = sp.started.agentId
safely(st, $, 'agent.spawn', () => {
trackLoop(st, e, { agentId }, route)
rememberAgent(st, agentId, started.model)
vlog($, st,
`spawn ${e.subagentType}: ${e.model ?? '-'} → ${started.model}`)
const given = st.explicitEffort.get(sp.e.tool_use_id)
st.explicitEffort.delete(sp.e.tool_use_id)
const loop = trackLoop(st, sp, agentId, given)
rememberAgent(st, agentId, sp.started.model)
const hand = handoffOf(st, sp, given)
if (hand === undefined) return
// an effort the engine picks is unknown here: the first step tells it
if (hand.effortCause !== 'engine' || isHaiku(st.cfg, hand.to.model)) {
loop.last = hand.to
}
if (!st.cfg.verbose) return
const key = `handoff:${sp.e.subagentType}:${planWord(st.cfg, hand.to)}`
turnLine($, st, handoffLine(st, sp.e, hand), key)
})
}
@@ -2936,7 +3205,7 @@ function registerSpawn(on: On, st: State): void {
const started = await next(wanted === undefined
? e
: { ...e, model: wanted })
afterSpawn($, st, e, started, route)
afterSpawn($, st, { e, started, route, wanted })
return started
} finally {
st.spawning = Math.max(0, st.spawning - 1)
@@ -2950,13 +3219,15 @@ function registerSpawn(on: On, st: State): void {
function registerTurns(on: On, st: State): void {
on('turn.step', async function* ($, e, next) {
if (st.off) return yield* next(e)
const plan = await planStep($, st, e)
const step = await planStep($, st, e)
const plan = step.plan
const changed = plan.model !== e.model || plan.effort !== e.effort
const prev = st.lastPlan // main's last plan, before noteMain replaces it
if (e.agentId === undefined) noteMain($, st, plan)
vlog($, st, stepLog(e, plan))
safely(st, $, 'turn.step log', () => logMove($, st, e, prev, step))
const result = yield* next(changed ? withPlan(e, plan) : e)
safely(st, $, 'turn.step', () => vlog($, st,
`step ${e.index} answered by ${result.usage?.model ?? '?'}`))
safely(st, $, 'turn.step', () =>
logAnswer($, st, e.agentId, plan, result.usage))
return result
}).catch(async function* ($, e, next) {
warnOnce(st, $, 'turn.step', next.error.kind)