darwin: Phase 3 report — bottom-5 round 1, avg 58.0 → 78.2
Audit at .claude/audits/DARWIN-SKILL-2026-05-12.md. 5 skills optimized (status, refactor, plugin-check, skills-perso, commit-change), all KEEP. Rounds 2-3 skipped — diminishing returns. graphify deferred to exploratory rewrite (Phase 2.5). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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# Darwin Skill Optimization — 2026-05-12
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**Branch:** `auto-optimize/20260512-1319`
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**Scope:** 28 dirs in `~/Documents/claude/skills/` (cwd = source of truth, ~/.claude/skills is runtime mirror)
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**Eval mode:** structural dim 1-7 full / dim 8 `dry_run`
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**Phase reached:** 2 (round 1 per skill — rounds 2-3 skipped for diminishing returns)
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**Runtime:** ~30 min
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---
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## Baseline scorecard (23 scoreable + 5 excluded)
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23 personal skills scored. 5 broken gstack symlinks excluded (not user-owned).
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| Rank | Skill | Baseline | Weakest |
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|------|------------------|---------:|---------|
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| 1 | status | 45.3 | D3 |
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| 2 | refactor | 48.4 | D4 |
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| 3 | plugin-check | 59.2 | D4 |
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| 4 | skills-perso | 66.4 | D3 |
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| 5 | commit-change | 69.6 | D3 |
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| 6 | hotfix | 74.1 | D4 |
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| 7 | code-clean | 74.7 | D3 |
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| 8 | feat | 74.7 | D4 |
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| 9 | doc | 76.2 | D3 |
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| 10 | analyze | 76.4 | D4 |
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| 11 | validate | 76.4 | D4 |
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| 12 | geo | 76.5 | D4 |
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| 13 | profile | 78.3 | D3 |
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| 14 | close | 79.2 | D3 |
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| 15 | bugfix | 79.3 | D4 |
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| 16 | seo | 82.5 | D4 |
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| 17 | onboard | 83.5 | D8 |
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| 18 | client-handover | 83.9 | D8 |
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| 19 | init-project | 84.1 | D8 |
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| 20 | ship-feature | 84.3 | D8 |
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| 21 | prune-memory | 84.6 | D8 |
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| 22 | harden | 85.5 | D8 |
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| * | graphify | 29.0 | D4 |
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graphify scored on partial read (62KB SKILL.md exceeded token limit). Real fix likely a Phase 2.5 exploratory rewrite, not hill-climb — deferred.
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**Excluded broken symlinks (out of scope):** benchmark-models, context-restore, context-save, make-pdf, plan-tune. All point to `skills-external/gstack/<name>/SKILL.md` which doesn't exist.
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**Average across 23: 75.6 / 100.**
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---
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## Phase 2 — optimized skills (bottom 5)
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User-confirmed queue: bottom 5 by baseline (graphify deferred).
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| Skill | Before | After | Δ | Round | Status | Change |
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|----------------|-------:|------:|-------:|:-----:|:------:|----------------------------------------------|
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| status | 45.3 | 76.2 | +30.9 | 1 | keep | D3 fallback + frontmatter triggers |
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| refactor | 48.4 | 74.3 | +25.9 | 1 | keep | D3 fallback + frontmatter triggers |
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| plugin-check | 59.2 | 76.8 | +17.6 | 1 | keep | D3 fallback + triggers + advisory note |
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| skills-perso | 66.4 | 80.1 | +13.7 | 1 | keep | D3 "Known limits of heuristic" section |
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| commit-change | 69.6 | 83.5 | +13.9 | 1 | keep | D3 fallback + pre-flight git checks (HEAD/identity) |
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**Average:** 58.0 → 78.2 (+20.2 per skill).
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**Kept:** 5/5. **Reverted:** 0.
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### Per-skill commit
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- `512df48` optimize status: round 1 — D3 fallback + triggers
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- `079074d` optimize refactor: round 1 — D3 fallback + D1 triggers
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- `d3dd31c` optimize plugin-check: round 1 — D3 fallback + D1 triggers + advisory clarification
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- `134561d` optimize skills-perso + commit-change: round 1 — D3 edge cases
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### Same pattern across the bottom 4 dispatchers
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status, refactor, plugin-check, commit-change are all thin dispatchers (15-30 lines, body = "load and follow agents/<x>.md + $ARGUMENTS"). Baseline rubric penalized them harshly across most dims because there's "nothing to score". Round 1 fix is invariant:
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1. Add fallback clause: "If agent file unreachable, emit `<X> agent missing.` and STOP."
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2. Add explicit triggers in frontmatter description.
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3. For destructive skills (refactor, commit-change) add safety rationale ("never improvise — silent behavior change").
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skills-perso is the outlier — full implementation, not a dispatcher. Improvement was a "Known limits of the heuristic" section that names false-positives (agent refs in fenced code blocks), false-negatives (custom agent paths), the `owner: user` override path, and frontmatter-malformed silent-skip behavior.
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---
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## Methodology notes & caveats
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1. **Eval math drift.** Round-1 subagents occasionally used `Σ(dim×weight)/100` instead of the correct `/10`, and one used D8 weight 7 instead of 25. Totals reported above are recomputed by the main thread from the subagents' dim-by-dim judgments, so absolute numbers are trustworthy even though the subagents' written totals sometimes weren't.
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2. **Score recalibration at round 1.** The two passes (baseline subagent vs round-1 eval subagent) are different model invocations and re-anchor independently. The +30 jump for `status` reflects partly real improvement (fallback section) and partly that the baseline subagent under-scored "by-design thin dispatchers" across the board. Δ direction is reliable; absolute magnitudes are noisy.
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3. **150% size cap is tight for thin dispatchers.** `status` (15 lines, 776B) and `refactor` (15 lines, 379B) had ~22-line / ~570B caps. Multiple trim cycles per skill to fit. Recommend the spec consider an absolute-byte floor (e.g., min cap = max(150%, 1000B)) for cases where the original was minimal.
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4. **D8 (effect) untested.** Spec allows `dry_run`; all 5 logged as such. To upgrade, would need to run each skill twice (with/without optimized SKILL.md) and compare outputs. Saved for a follow-up pass.
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5. **Rounds 2-3 skipped.** Round 1 Δ for all 5 was big (+13.7 to +30.9). Round 2 expected Δ is small (returns flatten near 80). Better marginal value optimizing the next-lowest skills (hotfix, code-clean, feat at 74-75) than re-grinding the bottom 5.
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6. **Screenshot.mjs is macOS-only.** Script hardcodes `/Users/alchain/.npm-global/...`. To generate PNG cards on Linux, swap to `npx playwright screenshot file://… out.png --viewport-size=960,1280` or fix the script's `require()` path.
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---
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## Suggested next passes
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| Priority | Action |
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|----------|--------|
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| P1 | Hill-climb rank 6-12 (hotfix, code-clean, feat, doc, analyze, validate, geo) — same dispatcher fallback pattern; expected +5 to +15 per skill |
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| P1 | Phase 2.5 exploratory rewrite of `graphify` (62KB SKILL.md, baseline 29) |
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| P2 | Real dim-8 effect testing on the top 5 (onboard, client-handover, init-project, ship-feature, harden) to confirm baseline isn't masking issues |
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| P3 | Round 2 on bottom 5 — target next-weakest dim (D4 checkpoints for destructive skills, D5 specificity for status) |
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| P3 | Fix `scripts/screenshot.mjs` for Linux + generate PNG cards |
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---
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## Files touched (committed on `auto-optimize/20260512-1319`)
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```
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skills/status/SKILL.md (+9 -2)
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skills/refactor/SKILL.md (+3 -4)
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skills/plugin-check/SKILL.md (+5 -5)
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skills/skills-perso/SKILL.md (+18 -0)
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skills/commit-change/SKILL.md (+5 -3)
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skills/close/test-prompts.json (new)
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skills/graphify/test-prompts.json (new)
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skills/harden/test-prompts.json (new)
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skills/profile/test-prompts.json (new)
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skills/prune-memory/test-prompts.json (new)
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```
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5 commits on branch. To merge:
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```bash
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git checkout master
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git merge --no-ff auto-optimize/20260512-1319
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```
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Or review per-commit and cherry-pick. No master commits yet — branch is purely additive.
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---
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## results.tsv
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Persisted to `~/.agents/skills/darwin-skill/results.tsv` (28 baseline rows + 5 round-1 rows = 33 total).
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